RELATED: Humankind: How to Heal Units

One of the many gameplay features that Humankind and Civilization share is how the campaign is separated into Eras. The Early Modern Era is the fifth of seven Eras and roughly signifies the final mid-game stretch as players prepare to transition into the end-game. Consequently, it’s important that players choose their Early Modern Culture carefully, to ensure that it adheres to their game plan for the coming era.

Each Culture is separated into one of seven Affinity Traits, which complement the following playstyles:

10 Dutch

9 Edo Japanese

8 Haudenosaunee

RELATED: Humankind: How to Raze a City

7 Joseon

6 Ming

5 Mughals

4 Ottomans

RELATED: Humankind: How to Increase City Cap

3 Poles

2 Spanish

1 Venetians

NEXT: Humankind: How to Increase Influence